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This paper examines cultural conditions of production of hegemonic white masculinity in the Metal Gear videogame series. The textual analysis is grounded in theories of whiteness, masculinity, and cultural hybridity. Gender and race are implicit in the discursive meanings of production and manifest a hierarchical social organization of gender within the game industry. Changing technology in production emphasizes more “realisticÀ characters, and production sequences create meanings embodied in a digital body hexis of the characters.
Publisher: Paper presented at the annual meeting of the Association for Education in Journalism and Mass Communication, The Renaissance, Washington, DC, Aug 08, 2007
Year of Publication: 2007
Comment on The Digital War Hero: A textual analysis of the production of whiteness and masculinity in the Metal Gear Solid series